Porsche Cup Rules & Regulations

1.0 – Info & Points

1.1 General Info

League Name: Lights Out Racing – Porsche Cup  |  League ID #8720

Series Director: James Kear

Admins: Robert Schwenkler, Paul Mikolajczyk

All communication is handled through our Discord

1.2 Format

  • 10 total events
    • 7:30 PM Eastern – Practice Begins
    • 8:00 PM Eastern – Qualifying Begins (3 Laps)
    • 8:10 PM Eastern – Race Begins (45mins)
  • Standing Starts
  • Broadcasting Coverage by Slow Motion Broadcasting
  • First event is January 8, 2023
  • $25 Entry Fee for each driver (non-refundable)  |  Sign up

1.3 Schedule

Event Date Track Race Length
Round 1 1/8/2023 Road Atlanta 45 Min
Round 2 1/15/2023 Mount Panorama Circuit 45 Min
Round 3 1/22/2023 Detroit Grand Prix at Belle Isle 45 Min
Round 4 1/29/2023 Circuit Park Zandvoort 45 Min
Round 5 2/5/2023 Indianapolis Motor Speedway 45 Min
Round 6 2/12/2023 Rudskogen Motorsenter 45 Min
Round 7 2/19/2023 Sebring International Raceway 45 Min
Round 8 2/26/2023 Red Bull Ring 45 Min
Round 9 3/5/2023 Canadian Tire Motorsports Park 45 Min
Round 10 3/12/2023 Hockenheimring Baden-Württemberg 45 Min

1.4 Point System

Position Points
1st 20
2nd 18
3rd 16
4th 14
5th 12
6th 10
7th 9
8th 8
9th 7
10th 6
11th 5
12th 4
13th 3
14th 2
15th 1

1.5 Particpation

The $25 entry fee must be paid in full for any driver to participate in series events.

Drivers are encouraged to race as often as possible. Nevertheless, series organizers are sympathetic to drivers’ real world obligations. Because the series benefits from more participation, drivers are welcome to race even on a part time basis.

You must race in at least 8 of the 10 events to be eligible for any prizes that may be awarded.

  • Any driver that joins a session, but does not attempt a qualifying lap or does not participate in the event will NOT receive any points.
  • Substitute drivers are NOT permitted, and drivers are not eligible to receive points if they can’t attend the session.
  • If a driver Does Not Finish (DNF) the event but completes at least 25% of the race distance, they will be awarded those position points. If they do not complete 25% of race distance no points will be awarded.
  • If a driver is Disqualified (DSQ) during an event by exceeding the incident limit, they will receive zero points.

1.6 Entry Fee

  • Sign Up and payments must be completed 24 hours prior to the start of an event.
    • The Admin team needs time to invite, update documents and scoring.
  • If a driver is removed from the league due to a violation of the rules, or they quit on their own accord, they will not be refunded their entry fee amount.
  • By entering the series and paying for entry, you have agreed that you have read and will follow the Rules and Regulations of this series.

2.0 – Comms & Discord

2.1 Series Comms

All the necessary information regarding the Porsche Cup series can be found on the website – lightsoutracing.net

  • The most up-to-date info on the series, rosters, standings, rules can always be found on the website.
  • Standings will be updated once stewards have awarded penalties and points are deemed official.
  • Rosters will be updated as people sign up for the series and entry fee payment has been confirmed.

2.2 Discord

All series communication is done through our Discord.  Please check there first for the latest news.

Discord – https://discord.gg/RPNJRtFWUX

  • Please search Discord before asking questions regarding series details.
  • Please refrain from spamming the server
    • If you are spamming random comments you will be placed on a server timeout or be banned.
  • Please use the correct channels for what you are discussing.
    • E.G. If you are posting self promotion links/content, use the #self-league-promo channel.
  • Be kind and courteous when talking in the voice chat.
    • Talking over people and spewing random nonsense while people are trying to have a conversation is rude. If you continue to be obnoxious in voice chat, you’ll be muted.

The following server rules are non-negotiable items and violating them will result in an immediate ban from the series/server and forfeiture of your entry fee. There will be no discussion on the matter.

  • Harassment of any member(s) of the server is prohibited.
    • This includes, but is not limited to: being passive-aggressive, starting ‘fights’, being hateful toward members, etc.
  • Discriminatory language related to one’s religious, sexual, or political preferences is prohibited.
  • Content that is explicitly pornographic, depicting sexual acts, or depicting nudity is prohibited.

3.0 – Paints & Decals

3.1 Paints

There will be NO car with any kind of hate speech, sexism, racism, whether casual or blatant, displayed on any car in any way. There will be no politically charged language on any car, in any way. Obscenities or other offensive/inappropriate language, images or symbols will not be allowed.

3.2 Decals

  • Series Decals will be provided by Lights Out Racing for windshield and number plates. It is up to the driver to correctly place the decals on livery via Trading Paints or via an Editor such as Photoshop or Gimp
  • If decals are not placed on your vehicle by Event #2, penalties will be assessed. 

Download Lights Out Racing Porsche Cup Decals 

4.0 – Race Info

4.1 Race Starts

  • All races will begin under standing start conditions
  • Drivers who move from their grid spot before the green flag will incur penalties as issued in-sim.

4.2 Setups

  • All setups will be fixed for each event.
  • Fuel will be at a limited capacity depending on the track used for each event.

4.3 Pit Stops

  • One mandatory pit stop will be required during each event.
  • It is up to each driver to determine their pit strategy.

4.4 Fast Repairs

  • To keep a fun and competitive environment, one Fast Repair will be available to all drivers.
  • Drivers may choose to escape and wait in the pits while iRacing counts down a tow before beginning repairs, or limp back to the pits.
  • Cars limping back to the pits must do so safely and MUST stay well off the racing line .
  • Failure to do so may result in a penalty.

5.0 – Chat, Verbal, & Text

Drivers will be subject to penalties should they direct abuse to other drivers on the iRacing voice or text channels or on Discord. Abuse could be in the form of racism, harassment, personal insults, inappropriate language and/or anything else the admin team deems to be unacceptable.

5.1 Practice

Social chatting is allowed and encouraged during practice. Lights Out Racing is a community; the more familiar drivers become with one another, the more fun the racing can be. Drivers who find the chatting during practice distracting should consider muting chat during the practice session.

5.2 Qualifying & Race Chat

During the Qualifying session chat is not allowed. During the race itself, chatting should be limited to short, on track communications such as, “Pass left”, “Pitting out”, or “Sorry”.

5.3 Driver Chatter

Discussions of driver etiquette should never take place during qualifying or race and is strictly prohibited. Drivers are welcome to have a respectful discussion in post-race iRacing chat or in the appropriate Discord channel.

When a driver chooses to complain and start a discussion during qualifying or race, penalties may be applied by the stewards.

5.4 Post-Race Chat

Post-race verbal conversations SHOULD NOT BEGIN until all drivers have crossed taken the checkered flag.

6.0 – Rules of the Road

6.1 General Guidelines

Drivers are expected to maintain a level of competency required in the official series. Any incidents between drivers can be reviewed by stewards and penalties assessed ranging from warning to suspension. See section “8.0 – Penalties” for more information.

6.2 Racing Room & Passing Guidelines

Safe, successful passing is based on what drivers can see. An overtaking car bears the largest percentage of responsibility for passing safely.

6.3 Peripheral Vision

The overtaking car (the car attempting a pass) must get into the peripheral vision of the lead car (the car being passed) in the brake zone before the lead car turns for the corner. Once the lead car turns for the corner, it can no longer see the trailing car, because the lead car’s mirrors now point outside, and the lead car is looking toward the apex.

This image shows that the overtaking car has gotten up to the A pillar and into the peripheral view of the lead car before turn-in. The overtaking car now has taken the line away and earned the right to the racing room on the inside. To earn the corner, the overtaking car must have its front end up to at least the A pillar post, or windshield, with the car under control, before the lead car turns into the corner. The goal is for the overtaking car to present itself, to arrive in the peripheral vision of the lead car, before it turns in. An overtaking open-wheel car should have its front wheel up to at least the lead car driver’s shoulder (within their peripheral vision) before the lead car begins its turn in.

6.4 The Blind Spot

This image shows at the lead car’s turn in point the overtaking car has yet to get even with the A pillar and into the peripheral vision of the lead car. The overtaking car is in a blind spot. Do not pass unless the lead car is much slower and gives racing room.

6.5 Racing Room

Should the lead car decide to ‘go with him/her/them’, side-by-side, then both cars must allow each other racing room, at least a car width plus six inches or so, to the edges of the racing surface. In both cases, the trailing car must be in the lead car’s peripheral vision to safely hold position. If not in vision, then the trailing car must back off and follow, because the lead car cannot see it.

The biggest mistake, and a common cause of contact, is the overtaking car taking a shortcut to the apex, from that blind spot. (Turn One at Road Atlanta is classic). Pull parallel to the lead car, and as close as safely possible so that he KNOWS you’re there. Sometimes, the lead car may turn in early; therefore the overtaking car must be under enough control to avoid contact.

6.6 Passing on Straights

On straights, the lead car is allowed “one move”. It is allowed to choose a side, but cannot move back, and cannot move over in reaction to an overtaking car if late enough to invite contact. He must leave a car’s width (plus 6 inches) of racing room if the overtaking car has already committed in that direction and has achieved an overlap next to the leader. No weaving to break the draft or to block; that’s more than one move. On straights, as opposed to corner entry, it is possible for the lead car to look into its mirrors and see the overtaking car, so if the overtaking car gets even a small overlap next to the lead car, the lead car must give the overtaking car room to race, and can no longer move across the track.

When being passed, hold your line. This means be predictable, and do not change your line to pull out of the way. ‘Hold your line’ does not mean take the line for the apex and turn in front when a much faster car is approaching. Be aware of faster traffic, and leave a lane of racing room for them.

6.7 Blue Flags

  • A blue flag with a diagonal yellow stripe indicates faster cars are approaching. This flag is informational only.
  • In all cases, it is the responsibility of the faster car to safely overtake the slower car. It is the responsibility of the slower car to maintain a consistent line. There is also an expectation that the slower car being lapped makes every reasonable effort to facilitate a safe pass.

6.8 Crashes & Spins

  • If you crash and have significant damage please hold the brakes and tow ASAP
  • If you crash/spin and can continue but are on the track you must hold the brakes until all traffic is clear to right yourself.
  • If you crash and go off track, do not re-enter the track unsafely – be aware of traffic that is immediately behind or soon to be upon you and re-enter the track safely.
  • Failure to adhere to the above could result in a penalty.

The iRacing Sporting Code will apply for anything else not specifically mentioned above.

7.0 Incidents

7.1 iRacing Incidents

  • Drivers will have 16x iRacing incidents, with no warnings, before a drive through penalty will be enforced at 17x. 
  • Disqualification from the event happens at 25x iRacing Incidents.
  • iRacing disqualifications will not be overturned.

7.2 Post-Race Incident Review

  • If you feel there is any incident that must be reviewed, please bring it to the attention of the stewards within 24 hours after the end of the race via the protest form. 
  • The stewards will review the incident(s) in question, and may also consult other experienced drivers for insight/guidance. If drivers involved in an incident do not submit evidence for review within the 24 hour window stewards will assume there was some form of admission or realization of a mistake and those involved worked it out. 

8.0 Penalties

The penalty system is designed to outline penalties clearly to all drivers, and is also designed to further penalize repeat offenders. 

8.1 Protests

  • Drivers may only protest incidents in which they were directly affected.
  • Protests must be submitted within 24 hours post-race. Protests submitted after this will not be investigated.
  • Drivers must indicate their lap of the reported incident, not the other driver’s.
  • Anyone involved in a protested incident can receive a penalty
  • Stewards investigate incidents post-race and distribute penalties which are appealed by drivers via the penalty submission form.
  • The stewards reserve the right to review any incident, regardless if it was protested or not

Lights Out Racing (LOR) reserves the right to apply any penalty they deem necessary for a specific incident regardless of the guidelines laid out below.

8.2 Penalty Levels

Incidents can be judged to be a level 1, 2, 3, 4, 5 or 6 penalty.

Level 1

  • A Level 1 penalty will be a warning. 
  • This penalty may be assessed for a racing incident where one driver is deemed a little more at fault (60/40) or for inappropriate race communication.

Level 2

  • A Level 2 penalty will yield 3-10 penalty points.
  • This penalty may be assessed for a small error that causes contact when racing alongside another driver; moving under braking; driving into the rear of another driver or multiple warnings in the same race.

Level 3

  • A Level 3 penalty will yield 5-20 penalty points.
  • This penalty may be assessed for blocking (in reaction to an attempted move); attempting a reckless overtake; re-joining the track in an unsafe manner (no collision caused); deliberately defending against a driver who is attempting to lap you; brake checking or causing a collision due to attempting to drive an excessively damaged car.

Level 4

  • A Level 4 penalty will yield 10-20 penalty points and pit-lane start for the next event.
  • This penalty may be assessed for re-joining the track in an unsafe manner and causing a collision or attempting a reckless overtake with a lot of carnage as a result.

Level 5

  • A Level 5 penalty will yield a 1 race suspension.
  • A level 5 penalty may be assessed for a level 4 offense on the first lap.

Level 6

  • A Level 6 penalty will result in removal for the remainder of season.
  • This penalty may be assessed for multiple Tier 4 & Tier 5 Penalties in a season.

Lights Out Racing (LOR) reserves the right to remove drivers with poor driving standards from the series. They will not receive a refund. They may also not be invited back to any future LOR seasons or events.

8.3 Additional Penalties

  • All incidents on lap 1 are reviewed by the stewards regardless of protests submitted.
  • Any penalties accrued during lap 1 will be upgraded by 1 level.
  • Voice and text abuse sent from drivers can yield any penalty the stewards deem appropriate.

8.4 Pit-Lane Starts

  • Drivers must not take part in qualifying when they are serving their pit-lane start. If a driver does take part in qualifying (enters the circuit) when serving their pit lane start, they will be penalized with a Level 1 penalty.
  • Drivers may not exit the pit-lane when serving their pit-lane start until all the grid-starters have passed.
    • If there is an incident causing drivers to slow down significantly, the driver exiting the pits does not need to wait for those drivers to pass
  • If a driver is supposed to start from the pit-lane for an event, but does not, they will be banned from the next race.
  • If a driver is supposed to start from the pit-lane at the final event of the season, but does not, they will have their points from the final race removed.

8.5 Intentional Wrecking

  • Intentional wrecking during the race will result in a driver being banned from the season (with no refund). They may be banned indefinitely from all future LOR events.
  • Intentional wrecking after the race, with malicious intent,  will result in a driver being banned from the next race (with no refund) and be penalized with a level 2 offense.

8.6 Offensive Liveries

  • Drivers with liveries, slogans, phrases, or any form of communication that is posted to their vehicle that is deemed offensive by admin staff, will be warned and have till the next race to correct the offending referenced item. All paints must be free from political, racist, sexist and any other content that may not be suitable for YouTube.
  • Drivers that fail to correct their paint as stated above will be penalized by the stewards as they deem necessary.

The above listed information has been sourced, revised, and edited from various other open sources.  The content provided within this document is not solely owned by Lights Out Racing, Lights Out Racing Staff, or Lights Out Racing Affiliates.

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